Jim Parsons
3D sculpt of the actor Jim Parsons.
It is a watertight model made in ZBrush and rendered in 3ds MAX. That means the hair is also 3d sculpted and not done with plugins, and therefore looks unrealistic. You can see untextured hair a bit down to see what I am talking about. I am not satisfied with current “hair solutions” on the market so I did not invest too much time researching plugins, but also, it was fun researching how the hair is represented in traditional sculpture, and researching different techniques into realizing it digitally.
Here is untextured model so you see the details are not faked.
Sculpting process – Sculptlapse
Jim Parsons (born March 24, 1973) is an American television and film actor, best known for playing Sheldon Cooper on the CBS sitcom The Big Bang Theory.
Who is Jim Parsons (IMDB)
EDIT:
I played a bit more with the model, and tried to make it into a caricature. I am not very satisfied with results but here it is anyway.
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