Categories for 3D

  • Low-Poly 3D Sculpture

    All of these figurines/sculptures were modeled from 1-10 photos optimized for real-time engine usage. The goal was to have models under 1/2K triangles. Textures are extracted from the same photo references, projected, repainted and baked along with shadows onto the finished model and unwrapped into single 2048×2048 texture map.

    Check you main website for more

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  • Zachary Quinto

     

    3D sculpt of the actor Zachary Quinto.

    This sculpture is made for in ZBrush with the main goal of achieving likeness to the actor and trying different approaches in sculpting hair.

    The model will remain untextured, since I consider my goal accomplished.

     

     

     

     

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  • Josh Radnor

     

    This is a 3D sculpt of the actor Josh Radnor done in ZBrush. Additional purpose was to also to test the hair system in 3ds max. Hair was converted to splines and adjusted back in ZBrush.

     

    This model will not be textured. I find that texturing is the “method” of hiding the inability […]

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  • Wentworth Miller

     

    3D sculpt of the actor Wentworth Miller I made in ZBrush.

    Wentworth Miller (born June 2, 1972) is an English-born American actor, most famous for his role as Michael Scofield in the Fox Network television series Prison Break.

    He also acted in Resident Evil: Afterlife (2011) and Underworld (2003).

    Who is Wentworth Miller (IMDB)

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  • Terry O’Quinn

     

    3D sculpt of the actor Terry O’Quinn.

    Terry O’Quinn (born Terrance Quinn; July 15, 1952) is an American actor, most famous for playing John Locke on the TV series Lost, and for playing Gavin in TV Series 666 Park Avenue. Look for Terry O’Quinn on IMDB.

     

     

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  • Bude

     

    Caricature is always a challenge, especially in 3d. The best approach would be to model the facial features as accurate as possible and then see for what can be exaggerated. In the process of accurate modeling, one can see which of the small features made the big impact, and exaggerate it afterwards.

     

    Much […]

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  • Nothing is in vain

    Everything you do should have the answer to a question “Why?”

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  • Prisoner

     

    Every artist is a prisoner of two things: Own ideas and circumstances in which he lives. Ideas are always stimulative impulse which moves forward into challenges, make him step into unknown. Circumstances make him agree to compromises and shackle his creative development. In 2003, I’ve decided on a risky step, to liberate myself from […]

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  • Sheldon Cooper – 3D Caricature

     

    This is a caricature of Sheldon Cooper from The Big Bang Theory TV series, acted by Jim Parsons. I already made the physical accurate digital 3D sculpture and rendering of him here. I did try to mix here his “bazzinga” face and his “Koala face”. It was a fun experiment…

     

    I […]

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