Tag Archive: 3d
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Making of Future Boy HoloLens Game
The original Future Boy artwork illustrated a boy in the attic wearing HoloLens while hanging out with his holographic robot friend and going through boxes of this parent’s old stuff. He pulled out an unknown dusty object from the Kitchen box – an iPad. It has been misplaced in the Kitchen box […]...
Augemented Reality Test in Unity + Vuforia
I have been playing with ARToolkit about 8 years ago but with Vuforia and Unity it has become even easier. This test renders the building in real-time using a smartphone. For the test I used Nexus 4 which has far from a good camera but it was still good enough for pretty stable tracking.
Future Hololens Kid – Process
In October, the Microsoft’s Hololens demo got me thinking that the future generations will probably look at today’s tablets the same way as Generation Z looks at Handheld Electronic Games:
If a kid today found this on the attic, they would know that this is some kind of game even if the screen was […]...
3D Print Tolerances
Before 3D printing familiarize yourself with your printer’s extrusion thickness. On Ultimaker 2 is .46mm and I suggest setting your 3d program with grid snap of the same width. Since the printer starts with the offset line of the object, take it and measure with caliper – the width of .48 could be more […]...
I played with the Hololens today…
Today I tried Hololens demo at Microsoft Store in NYC. I read a few reviews written by journalists that had the experience, but they did not tell me anything I wanted to know, so this is something I originally expected to read. The image is a quick fake because phones and cameras were not allowed.
Making of the Great Wave off Kanagawa
Sculpting started with taking high resolution photo of the famous painting of the same name and splitting it in Photoshop in different layers depending on the height. The layers are converted to gray scale values and ZBrush was used to convert depth map to geometry. Few hours of sculpting and I got a 3d model.
Creating this sports car for my own pleasure, I have decided to play with semiotics. Headlights seen from the front, are divided with horizontal and vertical line forming the BMW logo. The nostrils, characteristic with all BMW models, are kept.
I have decided to simplify contour lines and this way I have lost a […]...
Zugo is my entry to the design contest within biggest automotive design conference in Europe – Auto(r) held in Zagreb, Croatia, in 2011. on a theme “Design new car body type for transition economies in 2020”. The design finished on 6th place.
ZUGO is a “Low-Cost” Open-Source electric city car, inspired by […]...
- 3D Print of John Locke using foil cutter
- Laser 3D Autoportrait
Un Chien Andalou Digital
The animation ‘Un Chien Andalou Digital’ is a media critic piece, disputing ever-growing commercialization of movie as medium. Today are even art works forced to make product placement, or at least in commercial direction to work, affecting movie esthetic. Often happens that the story recedes before the advertisement. Even further goes the interactive TV, where […]...