Categories for Experiments
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Autodesk Memento vs PhotoScan vs PhotoModeler
Today we unpacked and started playing with a new 3d scanner, but after we got hugely disappointed we decided to try these two photogrammetry programs/services instead.
The test figurine is Phil from Duck Dynasty, a 9cm high figurine. I am NOT a fan of the show; I sculpted this figurine in 2013 when I was […]
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3D Print Tolerances
Before 3D printing familiarize yourself with your printer’s extrusion thickness. On Ultimaker 2 is .46mm and I suggest setting your 3d program with grid snap of the same width. Since the printer starts with the offset line of the object, take it and measure with caliper – the width of .48 could be more […]
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3D Printing in Color
Being a 3D artist in late 90s was much harder than today. The software was not that great or easy to use. I remember 3D Studio v4 for DOS had separate modes for 2d drawing, converting them to 3d models, material editing and animation… and today automatic photogrammetry services have 3 button interfaces and almost […]
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Making of the Great Wave off Kanagawa
Sculpting started with taking high resolution photo of the famous painting of the same name and splitting it in Photoshop in different layers depending on the height. The layers are converted to gray scale values and ZBrush was used to convert depth map to geometry. Few hours of sculpting and I got a 3d model.
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Playing with Autostereoscopic Screen
Details and best experience will be published here soon… if there is interest
Screen uses Parallax barrier technology
https://plus.google.com/+MilosParipovic/posts/j5vDU7pmDWX?pid=5984459449843480386&oid=110326740258342642328
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